In Designing Games to be Replaced, I wrote about my idea that all games boil down to the same basic parts. These are the Artistic aspect, the Technical aspect, and the Consumerism aspect. Since I like to give names to these sorts of things, I call this the Gaming Trinity. The best games are the ones that excel in all three aspects.
If you look at a game just by itself, it is really only made up of the Technical and Artistic parts. As the game industry grows I feel there is an increasing need to look at the Consumerism part. Anyone who buys games is a consumer of games, and you should always be watching out for yourself. You do not want to get ripped off with buggy, unfinished or short games.
Note: This list is just what I thought of over a few week’s time. I may think of other important factors and add them to the list over time.
The Artistic Aspect
This is the real creative part of the game. Games would have no soul without this. They would be all the same, and we would have long become bored of them. Note that the art style of a game does not have to be realistic. The value of art is in the eye of the beholder. Art can be very realistic, but it can also be very simple like a few colored blobs. Everyone has their own opinion on what art is good and what is not. The art can be just as good either way. For game art, we have to look at the overall style of the game and whether the various objects in the game fit into that style well. Everything else is subjective and up to each person to decide.
Game Design – This might not seem like art, but it really is. Companies hire artists called Game Designers to come up with the whole vision for the game. The biggest task is designing the core gameplay. Every game has core gameplay, which is what the player spends the most time doing in the game. The fun of a game is all based on this core gameplay. The rules have to be simple, yet complex; familiar, yet fresh. Players want to be challenged to get better, but not too much that they get frustrated. This may be the most important part of the game. Continue Reading